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现代操作系统 目录
precace
1 introduction
1.1. what is an operating system
1.2. history of operating systems
1.3. the operating system zoo
1.4. computer hardware review
1.5. operating system concepts
1.6. system calls
1.7. operating system structure
1.8. research on operating systems
1.9. outline of the rest of this book
1.10. metric units
1.11. summary
2 processes and threads
2.1. processes
2.2. threads
2.3. interprocess communication
2.4. classical ipc problems
2.5. scheduling
2.6. research on processes and threads
2.7. summary
3 deadlocks
3.1. resources
3.2. introduction to deadlocks
3.3. the ostrich algorithm
3.4. deadlock detection and recovery
3.5. deadlock avoidance
3.6. deadlock prevention
3.7. other issues
3.8. research on deadlocks
3.9. summary
4 memory management
4.1. basic memory management
4.2. swappino
4.3. virtual memory
4.4. page replacement algorithms
4.5. modeling page replacement algorithms
4.6. design issues for paging systems
4.7. implementation issues
4.8. segmentation
4.9. research on memory management
4.10. summary
5 inputioutput
5.1. principles of uo hardware
5.2. principles of uo soffware
5.3. uo soffware layers
5.4. dlsks
5.5. clocks
5.6. character-oriented terminals
5.7. graphical user interfaces
5.8. network terminals
5.9. power management
5.10. research on input/output
5.11. summary
6 file systems
6.1. files
6.2. directories
6.3. file system implementation
6.4. example file systems
6.5. research on nle systems
6.6. summary
7 multimedia operating systems
7.1. introduction to multimedia
7.2. multimedia files
7.3. video compression
7.4. multimedia process scfieduling
7.5. multimedia file system paradigms
7.6. file placement
7.7. caching
7.8. disk scheduling for multimedia
7.9. research on multimedia
7.10. summary
8 multiple processor systems
8.1. multiprocessors
8.2. multicomputers
8.3. distributed systems
8.4. research on multiple processor systems
8.5. summary
9 security
9.1. the security environment
9.2. basics of cryptography
9.3. user authentication
9.4. attacks from inside the system
9.5. attacks from outside the system
9.6. protection mechanisms
9.7. trusted systems
9.8. research on security
9.9. summary
10 case study 1: unix and linux
10.1. history of unix
10.2. overview of unix
10.3. processes in unix
10.4. memory management in unix
10.5. input/output in unix
10.6. the unix file system
10.7. security in unix
10.8. summary
11 case study 2: windows 2000
11.1. history of windows 2000
11.2. programming windows 2000
11.3. system structure
11.4. processes and threads in windows 2000
11.5. memory management
11.6. input/output in windows 2000
11.7. the windows 2000 file system
11.8. security in windows 2000
11.9. caching in windows 2000
11.10. summary
12 operating system design
12.1. the nature of the design problem
12.2. interface design
12.3. implementation
12.4. performance
12.5. project management
12.6. trends in operating system design
12.7. summary
13 reading list and bibliography
13.1. suggestions for further reading
13.2. alphabetical bibliography
index
1 introduction
1.1. what is an operating system
1.2. history of operating systems
1.3. the operating system zoo
1.4. computer hardware review
1.5. operating system concepts
1.6. system calls
1.7. operating system structure
1.8. research on operating systems
1.9. outline of the rest of this book
1.10. metric units
1.11. summary
2 processes and threads
2.1. processes
2.2. threads
2.3. interprocess communication
2.4. classical ipc problems
2.5. scheduling
2.6. research on processes and threads
2.7. summary
3 deadlocks
3.1. resources
3.2. introduction to deadlocks
3.3. the ostrich algorithm
3.4. deadlock detection and recovery
3.5. deadlock avoidance
3.6. deadlock prevention
3.7. other issues
3.8. research on deadlocks
3.9. summary
4 memory management
4.1. basic memory management
4.2. swappino
4.3. virtual memory
4.4. page replacement algorithms
4.5. modeling page replacement algorithms
4.6. design issues for paging systems
4.7. implementation issues
4.8. segmentation
4.9. research on memory management
4.10. summary
5 inputioutput
5.1. principles of uo hardware
5.2. principles of uo soffware
5.3. uo soffware layers
5.4. dlsks
5.5. clocks
5.6. character-oriented terminals
5.7. graphical user interfaces
5.8. network terminals
5.9. power management
5.10. research on input/output
5.11. summary
6 file systems
6.1. files
6.2. directories
6.3. file system implementation
6.4. example file systems
6.5. research on nle systems
6.6. summary
7 multimedia operating systems
7.1. introduction to multimedia
7.2. multimedia files
7.3. video compression
7.4. multimedia process scfieduling
7.5. multimedia file system paradigms
7.6. file placement
7.7. caching
7.8. disk scheduling for multimedia
7.9. research on multimedia
7.10. summary
8 multiple processor systems
8.1. multiprocessors
8.2. multicomputers
8.3. distributed systems
8.4. research on multiple processor systems
8.5. summary
9 security
9.1. the security environment
9.2. basics of cryptography
9.3. user authentication
9.4. attacks from inside the system
9.5. attacks from outside the system
9.6. protection mechanisms
9.7. trusted systems
9.8. research on security
9.9. summary
10 case study 1: unix and linux
10.1. history of unix
10.2. overview of unix
10.3. processes in unix
10.4. memory management in unix
10.5. input/output in unix
10.6. the unix file system
10.7. security in unix
10.8. summary
11 case study 2: windows 2000
11.1. history of windows 2000
11.2. programming windows 2000
11.3. system structure
11.4. processes and threads in windows 2000
11.5. memory management
11.6. input/output in windows 2000
11.7. the windows 2000 file system
11.8. security in windows 2000
11.9. caching in windows 2000
11.10. summary
12 operating system design
12.1. the nature of the design problem
12.2. interface design
12.3. implementation
12.4. performance
12.5. project management
12.6. trends in operating system design
12.7. summary
13 reading list and bibliography
13.1. suggestions for further reading
13.2. alphabetical bibliography
index
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